﻿capital = 285

oob = "AST_1936"

set_cosmetic_tag = AST_GB

set_research_slots = 3
set_stability = 0.4
set_war_support = 0.2

# Starting tech
set_technology = {
	infantry_weapons = 1
	tech_support = 1		
	tech_engineers = 1
	tech_recon = 1
	gw_artillery = 1
	gwtank = 1
	basic_light_tank = 1
	early_fighter = 1
	cv_early_fighter = 1
	cv_naval_bomber1 = 1
	naval_bomber1 = 1
	early_bomber = 1
	CAS1 = 1
	trench_warfare = 1
	fleet_in_being = 1
	fuel_silos = 1
}

if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {
		early_destroyer = 1
		early_light_cruiser = 1
		early_heavy_cruiser = 1
		early_submarine = 1
		transport = 1
	}
	#set_naval_oob = ""
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		basic_naval_mines = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_submarine = 1
		mtg_transport = 1
		basic_torpedo = 1
		basic_battery = 1
		basic_light_battery = 1
		basic_secondary_battery = 1
		basic_depth_charges = 1
	}
	#set_naval_oob = ""
}

set_politics = {
	ruling_party = neutrality
	last_election = "1934.9.15"
	election_frequency = 36
	elections_allowed = yes

}

set_popularities = {
	democratic = 30
	fascism = 5
	communism = 15
	neutrality = 50
}

add_ideas = {
	robber_barons
}

set_convoys = 100

recruit_character = AST_john_curtin
recruit_character = AST_eric_campbell
recruit_character = AST_richard_dixon
recruit_character = AST_earle_page
recruit_character = AST_leslie_morshead
recruit_character = AST_thomas_blamey
recruit_character = AST_henry_wynter
recruit_character = AST_alan_vasey
recruit_character = AST_horace_robertson
recruit_character = AST_john_northcott
recruit_character = AST_harold_farncomb
recruit_character = AST_victor_crutchley
recruit_character = AST_lord_scarbrough


### Ship Variants ###

create_equipment_variant = {
	name = "Sydney Class"
	type = light_cruiser_1
	upgrades = {
		ship_reliability_upgrade = 2
		ship_engine_upgrade = 2
		ship_gun_upgrade = 2
		ship_anti_air_upgrade = 2
	}
}

create_equipment_variant = {
	name = "Canberra Class"
	type = heavy_cruiser_1
	upgrades = {
		ship_reliability_upgrade = 2
		ship_engine_upgrade = 2
		ship_armor_upgrade = 2
		ship_gun_upgrade = 2
	}
}
